Get string type custom attribute value.
Target is Skeletal Mesh Component
None
None
BoneOnly
|
In
Exec
|
|
|
Target
Skeletal Mesh Component Object Reference
|
|
|
Bone Name
Name (by ref)
|
Name of the bone to retrieve try and retrieve the attribute from |
|
Attribute Name
Name (by ref)
|
Name of the attribute to retrieve |
|
Default Value
String
|
In case the attribute could not be found |
|
Lookup Type
ECustomBoneAttributeLookup Enum
|
Determines how the attribute is retrieved from the specified BoneName (see ECustomBoneAttributeLookup) |
|
Out
Exec
|
|
|
Out Value
String
|
Retrieved attribute value if found, otherwise is set to DefaultValue |
|
Return Value
Boolean
|
Whether or not the atttribute was successfully retrieved |