Bytes to Int

Bytes to Int

Windows
MacOS
Linux

Return integer given an array of bytes. Up to the first 4 bytes in the array will be used for the conversion.

Target is DMXSubsystem

Bytes to Int
Target
Select Asset
Bytes
Use LSB
Return Value
0

Inputs

Target
DMXSubsystem Object Reference
Bytes
Array of Bytes
Use LSB
Boolean

Least Significant Byte mode makes the individual bytes (channels) of the function be interpreted with the first bytes being the lowest part of the number. Most Fixtures use MSB (Most Significant Byte).

Outputs

Return Value
Integer
Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss