Set Layer

Set Layer

Windows
MacOS
Linux

Set the the the layer that contains this entity, layer will be auto-created from its name

Target is Datasmith Actor Element

Set Layer
Target
Select Asset
In Layer

Inputs

In
Exec
Target
Datasmith Actor Element Object Reference
In Layer
String

Outputs

Out
Exec
Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss