Get All Mesh Actors

Get All Mesh Actors

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Create an array with all the MeshActor in the Datasmith scene without taking into account the hierarchy. Use CreateMeshActor -or- RemoveMeshActor to modify the Datasmith scene.

Target is Datasmith Scene Element Base

Get All Mesh Actors
Target
Select Asset
Return Value

Inputs

In
Exec
Target
Datasmith Scene Element Base Object Reference

Outputs

Out
Exec
Return Value
Array of Datasmith Mesh Actor Element Object References

Create an array with all the MeshActor in the Datasmith scene without taking into account the hierarchy. Use CreateMeshActor -or- RemoveMeshActor to modify the Datasmith scene.

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