Extend Edges

Extend Edges

Windows
MacOS
Linux

Extend Edges

Target is Editable Mesh

Extend Edges
Target
Select Asset
Edge IDs
Weld Neighbors
Out New Extended Edge IDs

Inputs

In
Exec
Target
Editable Mesh Object Reference
Edge IDs
Array of Edge ID Structures
Weld Neighbors
Boolean

Outputs

Out
Exec
Out New Extended Edge IDs
Array of Edge ID Structures
Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss