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Unreal Engine Blueprint API Reference
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Editable Mesh
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Insert Edge Loop
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Insert Edge Loop
Insert Edge Loop
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Insert Edge Loop
Target is Editable Mesh
Insert Edge Loop
Target
Select Asset
Edge ID
Splits
Out New Edge IDs
Inputs
In
Exec
Target
Editable Mesh Object Reference
Edge ID
Edge ID Structure
Splits
Array of Floats
Outputs
Out
Exec
Out New Edge IDs
Array of Edge ID Structures
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