Join Static Mesh Actors

Join Static Mesh Actors

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MacOS
Linux

Create a new Actor in the level that contains a duplicate of all the Actors Static Meshes Component. The ActorsToJoin need to be in the same Level. This will have a low impact on performance but may help the edition by grouping the meshes under a single Actor.

Target is Editor Level Library

Join Static Mesh Actors
Actors to Join
Join Options
Return Value

Inputs

In
Exec
Actors to Join
Array of Static Mesh Actor Object References

List of Actors to join.

Join Options
Editor Scripting Join Static Mesh Actors Options Structure (by ref)

Options on how to join the actors.

Outputs

Out
Exec
Return Value
Actor Object Reference

The new created actor.

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