Merge the meshes into a unique mesh with the provided StaticMeshActors. There are multiple options on how to merge the meshes and their materials. The ActorsToMerge need to be in the same Level. This may have a high impact on performance depending of the MeshMergingSettings options.
Target is Editor Level Library
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In
Exec
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Actors to Merge
Array of Static Mesh Actor Object References
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List of Actors to merge. |
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Merge Options
Editor Scripting Merge Static Mesh Actors Options Structure (by ref)
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Options on how to merge the actors. |
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Out
Exec
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Out Merged Actor
Static Mesh Actor Object Reference
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The new created actor, if requested. |
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Return Value
Boolean
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if the operation is successful. |