Find the references of the mesh MeshToBeReplaced on all the MeshComponents of all the Actors provided and replace it by NewMesh.
Target is Editor Level Library
Select Asset
Select Asset
|
In
Exec
|
|
|
Actors
Array of Actor Object References
|
List of Actors to search from. |
|
Mesh to be Replaced
Static Mesh Object Reference
|
Mesh we want to replace. |
|
New Mesh
Static Mesh Object Reference
|
Mesh to replace MeshToBeReplaced by. |
|
Out
Exec
|