Adds the named level package to the world. Does nothing if the level already exists in the world.
Target is Editor Level Utils
Select Asset
Select Class
Select Asset
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In
Exec
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World
World Object Reference
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Level Package Name
String
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The package name ("e.g /Game/MyLevel") of the level package to add. |
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Level Streaming Class
Level Streaming Class Reference
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The streaming class type to use for the level. |
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Out
Exec
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Return Value
Level Streaming Object Reference
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The new level, or NULL if the level couldn't added. |