Add Level to World

Add Level to World

Windows
MacOS
Linux

Adds the named level package to the world. Does nothing if the level already exists in the world.

Target is Editor Level Utils

Add Level to World
World
Select Asset
Level Package Name
Level Streaming Class
Select Class
Return Value
Select Asset

Inputs

In
Exec
World
World Object Reference
Level Package Name
String

The package name ("e.g /Game/MyLevel") of the level package to add.

Level Streaming Class
Level Streaming Class Reference

The streaming class type to use for the level.

Outputs

Out
Exec
Return Value
Level Streaming Object Reference

The new level, or NULL if the level couldn't added.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss