Adds the named level package to the world at the given position. Does nothing if the level already exists in the world.
Target is Editor Level Utils
Select Asset
Select Class
Select Asset
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In
Exec
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World
World Object Reference
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Level Package Name
String
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The package name ("e.g /Game/MyLevel") of the level package to add. |
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Level Streaming Class
Level Streaming Class Reference
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The streaming class type to use for the level. |
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Level Transform
Transform (by ref)
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The origin of the new level in the world. |
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Out
Exec
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Return Value
Level Streaming Object Reference
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The new level, or NULL if the level couldn't added. |