Creates a new streaming level in the current world
Target is Editor Level Utils
Select Class
Select Asset
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In
Exec
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Level Streaming Class
Level Streaming Class Reference
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The streaming class type instead to use for the level. |
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New Level Path
String
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Optional path to the level package path format ("e.g /Game/MyLevel"). If empty, the user will be prompted during the save process. |
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Move Selected Actors Into New Level
Boolean
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If true, move any selected actors into the new level. |
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Out
Exec
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Return Value
Level Streaming Object Reference
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Returns the newly created level, or NULL on failure |