Set Current Level by Name

Set Current Level by Name

Windows
MacOS
Linux

Set the current level used by the world editor. If more than one level shares the same name, the first one encounter of that level name will be used.

Target is Editor Level Library

Set Current Level by Name
Level Name
None
Return Value

Inputs

In
Exec
Level Name
Name

The name of the Level the actor belongs to (same name as in the ContentBrowser).

Outputs

Out
Exec
Return Value
Boolean

True if the operation succeeds.

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