Rename a socket within a skeleton
Target is Editor Skeletal Mesh Library
Select Asset
None
None
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In
Exec
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Skeletal Mesh
Skeletal Mesh Object Reference
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The mesh inside which we are renaming a socket |
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Old Name
Name
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The old name of the socket |
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New Name
Name
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The new name of the socket |
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Out
Exec
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Return Value
Boolean
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true if the renaming succeeded. |