Get Particle Module Location Bone Socket Props
Target is FXConverter Utilities Library
Select Asset
BONESOCKETSOURCE_Bones
X0
Y 0
Z 0
BONESOCKETSEL_Sequential
0.0
None
0
Select Asset
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In
Exec
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Particle Module
Bone/ Socket Location Object Reference
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Out
Exec
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Out Source Type
ELocationBoneSocketSource Enum
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Out Universal Offset
Vector
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Out Source Locations
Array of Location Bone Socket Info BP Structures
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Out Selection Method
ELocationBoneSocketSelectionMethod Enum
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Out Update Position Each Frame
Boolean
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Out Orient Mesh Emitters
Boolean
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Out Inherit Bone Velocity
Boolean
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Out Inherit Velocity Scale
Float
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Out Skel Mesh Actor Param Name
Name
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Out Num Pre Selected Indices
Integer
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Out Editor Skel Mesh
Skeletal Mesh Object Reference
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