Get Particle Module Location Primitive Cylinder Props
Target is FXConverter Utilities Library
Select Asset
Select Asset
Select Asset
PMLPC_HEIGHTAXIS_X
Select Asset
Select Asset
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In
Exec
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Particle Module
Cylinder Object Reference
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Out
Exec
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Out Radial Velocity
Boolean
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Out Start Radius
Distribution Object Reference
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Out Start Height
Distribution Object Reference
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Out Height Axis
CylinderHeightAxis Enum
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Out Positive X
Boolean
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Out Positive Y
Boolean
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Out Positive Z
Boolean
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Out Negative X
Boolean
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Out Negative Y
Boolean
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Out Negative Z
Boolean
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Out Surface Only
Boolean
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Out Velocity
Boolean
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Out Velocity Scale
Distribution Object Reference
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Out Start Location
Distribution Object Reference
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