Used to override the default positioning of the audio listener
Target is Player Controller
X0
Y 0
Z 0
R 0
P 0
Y0
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In
Exec
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Target
Player Controller Object Reference
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Attach to Component
Scene Component Object Reference
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Optional component to attach the audio listener to |
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Location
Vector
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Depending on whether Component is attached this is either an offset from its location or an absolute position |
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Rotation
Rotator
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Depending on whether Component is attached this is either an offset from its rotation or an absolute rotation |
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Out
Exec
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