Client Stop Force Feedback

Client Stop Force Feedback

Windows
MacOS
Linux

Stops a playing force feedback pattern

Target is Player Controller

Client Stop Force Feedback
Target
Force Feedback Effect
Select Asset
Tag
None

Inputs

In
Exec
Target
Player Controller Object Reference
Force Feedback Effect
Force Feedback Effect Object Reference

If set only patterns from that effect will be stopped

Tag
Name

If not none only the pattern with this tag will be stopped

Outputs

Out
Exec
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