Convert a World Space 3D position into a 2D Screen Space position.
Target is Player Controller
X0
Y 0
Z 0
X0.0
Y0.0
|
Target
Player Controller Object Reference
|
|
|
World Location
Vector
|
|
|
Player Viewport Relative
Boolean
|
|
Screen Location
Vector 2D Structure
|
|
|
Return Value
Boolean
|
true if the world coordinate was successfully projected to the screen. |