Unload Stream Level (by Object Reference)

Unload Stream Level (by Object Reference)

Windows
MacOS
Linux

Unload a streamed in level (by Object Reference)

Target is Gameplay Statics

Unload Stream Level (by Object Reference)
Level
Should Block on Unload
Completed

Inputs

In
Exec
Level
World Soft Object Reference
Should Block on Unload
Boolean

Outputs

Completed
Exec
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