Is Gameplay Cue Active

Is Gameplay Cue Active

Windows
MacOS
Linux

Allows polling to see if a GameplayCue is active. We expect most GameplayCue handling to be event based, but some cases we may need to check if a GamepalyCue is active (Animation Blueprint for example)

Target is Ability System Component

Is Gameplay Cue Active
Target
Gameplay Cue Tag
Return Value

Inputs

Target
Ability System Component Object Reference
Gameplay Cue Tag
Gameplay Tag Structure

Outputs

Return Value
Boolean

Allows polling to see if a GameplayCue is active. We expect most GameplayCue handling to be event based, but some cases we may need to check if a GamepalyCue is active (Animation Blueprint for example)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss