Removes GameplayEffect by Handle. StacksToRemove=-1 will remove all stacks.
Target is Ability System Component
-1
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In
Exec
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Target
Ability System Component Object Reference
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Handle
Active Gameplay Effect Handle Structure
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Stacks to Remove
Integer
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Out
Exec
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Return Value
Boolean
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Removes GameplayEffect by Handle. StacksToRemove=-1 will remove all stacks. |