Check if the asset has gameplay tags that matches against all of the specified tags (expands to include parents of asset tags)
Target is Gameplay Tag Asset Interface
Select Asset
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In
Exec
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Target
Object Reference
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Tag Container
Gameplay Tag Container Structure (by ref)
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Tag container to check for a match |
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Out
Exec
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Return Value
Boolean
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True if the asset has matches all of the gameplay tags, will be true if container is empty |