Has All Tags

Has All Tags

Windows
MacOS
Linux

Check if the specified tag container has ALL of the tags in the other container

Target is Blueprint Gameplay Tag Library

Has All Tags
Tag Container
Other Container
Exact Match
Return Value

Inputs

Tag Container
Gameplay Tag Container Structure (by ref)

Container to check if it matches all of the tags in the other container

Other Container
Gameplay Tag Container Structure (by ref)

Container to check against. If this is empty, the check will succeed

Exact Match
Boolean

If true, the tag has to be exactly present, if false then TagContainer will include it's parent tags while matching

Outputs

Return Value
Boolean

True if the container has ALL of the tags in the other container

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss