LineTrace at specific location/direction
Target is Geo Referencing Editor BPLibrary
X0
Y 0
Z 0
X0
Y 0
Z 0
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In
Exec
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World Location
Vector
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Location of viewport origin (camera) in world space |
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World Direction
Vector
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Direction of viewport (camera) in world space |
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Actors to Ignore
Array of Actor Object References
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Trace Complex
Boolean
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Whether we should trace against complex collision |
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Show Trace
Boolean
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Whether we should debug draw the trace |
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Out
Exec
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Success
Boolean
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If the Level editor not are in focus it will return false, and same if nothing is hit. |
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Hit Result
Hit Result Structure
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The trace hits result. |