Set Daydream Loading Splash Screen Texture

Set Daydream Loading Splash Screen Texture

Windows
MacOS
Linux

Set the loading splash screen texture the daydream app wil be using. Note that this function only works for daydream app.

Target is Google VRHMDFunction Library

Set Daydream Loading Splash Screen Texture
Texture
Select Asset
UVOffset
X0.000
Y0.000
UVSize
X1.000
Y1.000

Inputs

In
Exec
Texture
Texture 2D Object Reference

A texture asset to be used for rendering the splash screen.

UVOffset
Vector 2D Structure

A 2D vector for offset the splash screen texture. Default value is (0.0, 0.0)

UVSize
Vector 2D Structure

A 2D vector specifies which part of the splash texture will be rendered on the screen. Default value is (1.0, 1.0)

Outputs

Out
Exec
Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss