Create a new groom binding asset within the contents space of the project.
Target is Groom Blueprint Library
Select Asset
Select Asset
100
Select Asset
0
Select Asset
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In
Exec
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In Desired Package Path
String
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The package path to use for the groom binding |
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In Groom Asset
Groom Asset Object Reference
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Groom asset for binding |
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In Skeletal Mesh
Skeletal Mesh Object Reference
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Skeletal mesh on which the groom should be bound to |
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In Num Interpolation Points
Integer
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Number of point used for RBF constraint (if used) |
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In Source Skeletal Mesh for Transfer
Skeletal Mesh Object Reference
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Skeletal mesh on which the groom was authored. This should be used only if the skeletal mesh on which the groom is attached to, does not match the rest pose of the groom |
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In Matching Section
Integer
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Out
Exec
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Return Value
Groom Binding Asset Object Reference
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