Set Bone

Set Bone

Windows
MacOS
Linux

Updates a single bone

Target is Control Rig Hierarchy Modifier

Set Bone
Target
Select Asset
In Element

Inputs

In
Exec
Target
Control Rig Hierarchy Modifier Object Reference
In Element
Rig Bone Structure (by ref)

Outputs

Out
Exec
Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss