Gamepad Events

Gamepad Events

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Gamepad D-pad Down

Events for when the Gamepad D-pad Down key is pressed or released.

Gamepad D-pad Left

Events for when the Gamepad D-pad Left key is pressed or released.

Gamepad D-pad Right

Events for when the Gamepad D-pad Right key is pressed or released.

Gamepad D-pad Up

Events for when the Gamepad D-pad Up key is pressed or released.

Gamepad Face Button Bottom

Events for when the Gamepad Face Button Bottom key is pressed or released.

Gamepad Face Button Left

Events for when the Gamepad Face Button Left key is pressed or released.

Gamepad Face Button Right

Events for when the Gamepad Face Button Right key is pressed or released.

Gamepad Face Button Top

Events for when the Gamepad Face Button Top key is pressed or released.

Gamepad Left Shoulder

Events for when the Gamepad Left Shoulder key is pressed or released.

Gamepad Left Thumbstick 2D-Axis

Event that provides the current value of the Gamepad Left Thumbstick 2D-Axis axis once per frame when input is enabled for the containing actor.

Gamepad Left Thumbstick Button

Events for when the Gamepad Left Thumbstick Button key is pressed or released.

Gamepad Left Thumbstick Down

Events for when the Gamepad Left Thumbstick Down key is pressed or released.

Gamepad Left Thumbstick Left

Events for when the Gamepad Left Thumbstick Left key is pressed or released.

Gamepad Left Thumbstick Right

Events for when the Gamepad Left Thumbstick Right key is pressed or released.

Gamepad Left Thumbstick Up

Events for when the Gamepad Left Thumbstick Up key is pressed or released.

Gamepad Left Thumbstick X-Axis

Event that provides the current value of the Gamepad Left Thumbstick X-Axis axis once per frame when input is enabled for the containing actor.

Gamepad Left Thumbstick Y-Axis

Event that provides the current value of the Gamepad Left Thumbstick Y-Axis axis once per frame when input is enabled for the containing actor.

Gamepad Left Trigger

Events for when the Gamepad Left Trigger key is pressed or released.

Gamepad Left Trigger Axis

Event that provides the current value of the Gamepad Left Trigger Axis axis once per frame when input is enabled for the containing actor.

Gamepad Right Shoulder

Events for when the Gamepad Right Shoulder key is pressed or released.

Gamepad Right Thumbstick 2D-Axis

Event that provides the current value of the Gamepad Right Thumbstick 2D-Axis axis once per frame when input is enabled for the containing actor.

Gamepad Right Thumbstick Button

Events for when the Gamepad Right Thumbstick Button key is pressed or released.

Gamepad Right Thumbstick Down

Events for when the Gamepad Right Thumbstick Down key is pressed or released.

Gamepad Right Thumbstick Left

Events for when the Gamepad Right Thumbstick Left key is pressed or released.

Gamepad Right Thumbstick Right

Events for when the Gamepad Right Thumbstick Right key is pressed or released.

Gamepad Right Thumbstick Up

Events for when the Gamepad Right Thumbstick Up key is pressed or released.

Gamepad Right Thumbstick X-Axis

Event that provides the current value of the Gamepad Right Thumbstick X-Axis axis once per frame when input is enabled for the containing actor.

Gamepad Right Thumbstick Y-Axis

Event that provides the current value of the Gamepad Right Thumbstick Y-Axis axis once per frame when input is enabled for the containing actor.

Gamepad Right Trigger

Events for when the Gamepad Right Trigger key is pressed or released.

Gamepad Right Trigger Axis

Event that provides the current value of the Gamepad Right Trigger Axis axis once per frame when input is enabled for the containing actor.

Gamepad Special Left

Events for when the Gamepad Special Left key is pressed or released.

Gamepad Special Right

Events for when the Gamepad Special Right key is pressed or released.

ML Left C

Events for when the ML Left C key is pressed or released.

ML Left Finger

Events for when the ML Left Finger key is pressed or released.

ML Left Fist

Events for when the ML Left Fist key is pressed or released.

ML Left L

Events for when the ML Left L key is pressed or released.

ML Left No Hand

Events for when the ML Left No Hand key is pressed or released.

ML Left NoPose

Events for when the ML Left NoPose key is pressed or released.

ML Left Ok

Events for when the ML Left Ok key is pressed or released.

ML Left Open Hand

Events for when the ML Left Open Hand key is pressed or released.

ML Left Open Hand Back DEPRECATED

Events for when the ML Left Open Hand Back DEPRECATED key is pressed or released.

ML Left Pinch

Events for when the ML Left Pinch key is pressed or released.

ML Left Thumb

Events for when the ML Left Thumb key is pressed or released.

ML Right C

Events for when the ML Right C key is pressed or released.

ML Right Finger

Events for when the ML Right Finger key is pressed or released.

ML Right Fist

Events for when the ML Right Fist key is pressed or released.

ML Right L

Events for when the ML Right L key is pressed or released.

ML Right No Hand

Events for when the ML Right No Hand key is pressed or released.

ML Right NoPose

Events for when the ML Right NoPose key is pressed or released.

ML Right Ok

Events for when the ML Right Ok key is pressed or released.

ML Right Open Hand

Events for when the ML Right Open Hand key is pressed or released.

ML Right Open Hand Back DEPRECATED

Events for when the ML Right Open Hand Back DEPRECATED key is pressed or released.

ML Right Pinch

Events for when the ML Right Pinch key is pressed or released.

ML Right Thumb

Events for when the ML Right Thumb key is pressed or released.

Oculus Touch (L) Thumbstick CapTouch

Event that provides the current value of the Oculus Touch (L) Thumbstick CapTouch axis once per frame when input is enabled for the containing actor.

Oculus Touch (L) Trigger CapTouch

Event that provides the current value of the Oculus Touch (L) Trigger CapTouch axis once per frame when input is enabled for the containing actor.

Oculus Touch (L) X Button CapTouch

Event that provides the current value of the Oculus Touch (L) X Button CapTouch axis once per frame when input is enabled for the containing actor.

Oculus Touch (L) Y Button CapTouch

Event that provides the current value of the Oculus Touch (L) Y Button CapTouch axis once per frame when input is enabled for the containing actor.

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