Set Material Texture Param Name

Set Material Texture Param Name

Windows
MacOS
Linux

Establishes the name of the texture parameter on the currently applied brush material to which textures should be applied. Does nothing if the current brush resource object is not a material.

Note: that this is cleared out automatically if/when a new material is established on the brush. You must call this function again after doing so if the new material has a texture param.

Target is Common Lazy Image

Set Material Texture Param Name
Target
Select Asset
Texture Param Name
None

Inputs

In
Exec
Target
Common Lazy Image Object Reference
Texture Param Name
Name

Outputs

Out
Exec
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