Creates a texture containing a DisplacementMap in the Red and the Green channel for undistorting a camera image. This call can take quite some time to process depending on the resolution.
Target is Open CVLens Distortion Blueprint Library
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Lens Parameters
Open CVLens Distortion Parameters Structure (by ref)
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The Lens distortion parameters with which to compute the UV displacement map. |
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Image Size
Int Point Structure (by ref)
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The size of the camera image to be undistorted in pixels. Scaled down resolution will have an impact. |
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Cropping Factor
Float
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One means OpenCV will attempt to crop out all empty pixels resulting from the process (essentially zooming the image). Zero will keep all pixels. |
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Out
Exec
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Camera View Info
Open CVCamera View Info Structure
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Information computed by OpenCV about the undistorted space. Can be used with SceneCapture to adjust FOV. |
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Return Value
Texture 2D Object Reference
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Texture2D containing the distort to undistort space displacement map. |