Equal (LensDistortionCameraModel)

Equal (LensDistortionCameraModel)

Windows
MacOS
Linux

Returns true if A is equal to B (A == B)

Target is Lens Distortion Blueprint Library

==

Inputs

A
Lens Distortion Camera Model Structure (by ref)
B
Lens Distortion Camera Model Structure (by ref)

Outputs

Return Value
Boolean

Returns true if A is equal to B (A == B)

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