Level Sequence Editor

Level Sequence Editor

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MacOS
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Actions

Close Level Sequence

  • Close

Target is Level Sequence Editor Blueprint Library

Empty Selection

Empties the current selection.

Target is Level Sequence Editor Blueprint Library

Get Bound Objects

Get the object bound to the given binding ID with the current level sequence editor

Target is Level Sequence Editor Blueprint Library

Get Current Level Sequence

  • Get the currently opened root/master level sequence asset

Target is Level Sequence Editor Blueprint Library

Get Current Local Time

Get the current local playback position in frames

Target is Level Sequence Editor Blueprint Library

Get Current Time

Get the current global playback position in frames

Target is Level Sequence Editor Blueprint Library

Get Focused Level Sequence

  • Get the currently focused/viewed level sequence asset if there is a hierarchy of sequences.

Target is Level Sequence Editor Blueprint Library

Get Selected Channels

Gets the currently selected channels.

Target is Level Sequence Editor Blueprint Library

Get Selected Folders

Gets the currently selected folders.

Target is Level Sequence Editor Blueprint Library

Get Selected Objects

Gets the currently selected Object Guids

Target is Level Sequence Editor Blueprint Library

Get Selected Sections

Gets the currently selected sections.

Target is Level Sequence Editor Blueprint Library

Get Selected Tracks

Gets the currently selected tracks.

Target is Level Sequence Editor Blueprint Library

Is Level Sequence Locked

Check whether the current level sequence and its descendants are locked for editing.

Target is Level Sequence Editor Blueprint Library

Is Playing

Check whether the sequence is actively playing.

Target is Level Sequence Editor Blueprint Library

Open Level Sequence

  • Open a level sequence asset

Target is Level Sequence Editor Blueprint Library

Pause

Pause the current level sequence

Target is Level Sequence Editor Blueprint Library

Play

Play the current level sequence

Target is Level Sequence Editor Blueprint Library

Play To

Play from the current time to the requested time in frames

Target is Level Sequence Editor Blueprint Library

Refresh Current Level Sequence

Refresh Sequencer UI.

Target is Level Sequence Editor Blueprint Library

Select Channels

Select channels

Target is Level Sequence Editor Blueprint Library

Select Folders

Select folders

Target is Level Sequence Editor Blueprint Library

Select Objects

Select objects by GUID

Target is Level Sequence Editor Blueprint Library

Select Sections

Select sections

Target is Level Sequence Editor Blueprint Library

Select Tracks

Select tracks

Target is Level Sequence Editor Blueprint Library

Set Current Local Time

Set local playback position for the current level sequence in frames

Target is Level Sequence Editor Blueprint Library

Set Current Time

Set global playback position for the current level sequence in frames

Target is Level Sequence Editor Blueprint Library

Set Lock Level Sequence

Sets the lock for the current level sequence and its descendants for editing.

Target is Level Sequence Editor Blueprint Library

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