Actions
Close Level Sequence |
Target is Level Sequence Editor Blueprint Library |
Empty Selection |
Empties the current selection. Target is Level Sequence Editor Blueprint Library |
Get Bound Objects |
Get the object bound to the given binding ID with the current level sequence editor Target is Level Sequence Editor Blueprint Library |
Get Current Level Sequence |
Target is Level Sequence Editor Blueprint Library |
Get Current Local Time |
Get the current local playback position in frames Target is Level Sequence Editor Blueprint Library |
Get Current Time |
Get the current global playback position in frames Target is Level Sequence Editor Blueprint Library |
Get Focused Level Sequence |
Target is Level Sequence Editor Blueprint Library |
Get Selected Channels |
Gets the currently selected channels. Target is Level Sequence Editor Blueprint Library |
Get Selected Folders |
Gets the currently selected folders. Target is Level Sequence Editor Blueprint Library |
Get Selected Objects |
Gets the currently selected Object Guids Target is Level Sequence Editor Blueprint Library |
Get Selected Sections |
Gets the currently selected sections. Target is Level Sequence Editor Blueprint Library |
Get Selected Tracks |
Gets the currently selected tracks. Target is Level Sequence Editor Blueprint Library |
Is Level Sequence Locked |
Check whether the current level sequence and its descendants are locked for editing. Target is Level Sequence Editor Blueprint Library |
Is Playing |
Check whether the sequence is actively playing. Target is Level Sequence Editor Blueprint Library |
Open Level Sequence |
Target is Level Sequence Editor Blueprint Library |
Pause |
Pause the current level sequence Target is Level Sequence Editor Blueprint Library |
Play |
Play the current level sequence Target is Level Sequence Editor Blueprint Library |
Play To |
Play from the current time to the requested time in frames Target is Level Sequence Editor Blueprint Library |
Refresh Current Level Sequence |
Refresh Sequencer UI. Target is Level Sequence Editor Blueprint Library |
Select Channels |
Select channels Target is Level Sequence Editor Blueprint Library |
Select Folders |
Select folders Target is Level Sequence Editor Blueprint Library |
Select Objects |
Select objects by GUID Target is Level Sequence Editor Blueprint Library |
Select Sections |
Select sections Target is Level Sequence Editor Blueprint Library |
Select Tracks |
Select tracks Target is Level Sequence Editor Blueprint Library |
Set Current Local Time |
Set local playback position for the current level sequence in frames Target is Level Sequence Editor Blueprint Library |
Set Current Time |
Set global playback position for the current level sequence in frames Target is Level Sequence Editor Blueprint Library |
Set Lock Level Sequence |
Sets the lock for the current level sequence and its descendants for editing. Target is Level Sequence Editor Blueprint Library |