Remove Points by Ray

Remove Points by Ray

Windows
MacOS
Linux

Removes all points hit by the given ray

Target is Lidar Point Cloud

Remove Points by Ray
Target
Select Asset
Origin
X0
Y 0
Z 0
Direction
X0
Y 0
Z 0
Radius
0.0
Visible Only

Inputs

In
Exec
Target
Lidar Point Cloud Object Reference
Origin
Vector
Direction
Vector
Radius
Float
Visible Only
Boolean

Outputs

Out
Exec
Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss