Connect to Provider

Connect to Provider

Windows
MacOS
Linux

Target is Live Link Message Bus Finder

Connect to Provider
Provider
Source Handle

Inputs

In
Exec
Provider
Provider Poll Result Structure (by ref)

The provider to connect to. *

Outputs

Out
Exec
Source Handle
Live Link Source Handle Structure

A handle to the created LiveLink Source, lets you query information about the created source and request a shutdown

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss