Determines whether a given point is in a box with a given transform. Includes points on the box.
Target is Kismet Math Library
X0
Y 0
Z 0
X0
Y 0
Z 0

Point
Vector

Point to test 

Box World Transform
Transform (by ref)

ComponenttoWorld transform of the box. 

Box Extent
Vector

Extents of the box (distance in each axis from origin), in component space. 

Return Value
Boolean

Whether the point is in the box. 