Get Azimuth and Elevation

Get Azimuth and Elevation

Windows
MacOS
Linux

Breaks a direction vector apart into Azimuth (Yaw) and Elevation (Pitch) rotation values given in degrees. (non-clamped) Relative to the provided reference frame (an Actor's WorldTransform for example)

Target is Kismet Math Library

Get Azimuth and Elevation
In Direction
X0
Y 0
Z 0
Reference Frame
Azimuth
0.0
Elevation
0.0

Inputs

In Direction
Vector
Reference Frame
Transform (by ref)

Outputs

Azimuth
Float
Elevation
Float
Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss