Not Equal (Vector2D)

Not Equal (Vector2D)

Windows
MacOS
Linux

Returns true if vector2D A is not equal to vector2D B (A != B) within a specified error tolerance

Target is Kismet Math Library

!=
X0.0
Y0.0
X0.0
Y0.0
0.000100

Inputs

A
Vector 2D Structure
B
Vector 2D Structure
Error Tolerance
Float

Outputs

Return Value
Boolean

Returns true if vector2D A is not equal to vector2D B (A != B) within a specified error tolerance

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