Draw

Draw

Windows
MacOS
Linux

Draws this bink to the specified texture

Target is Bink Media Player

Draw
Target
Select Asset
Texture
Select Asset
Tonemap
Out Nits
10000
Alpha
1.000000
Srgb Decode
Hdr

Inputs

In
Exec
Target
Bink Media Player Object Reference
Texture
Texture Object Reference
Tonemap
Boolean
Out Nits
Integer
Alpha
Float
Srgb Decode
Boolean
Hdr
Boolean

Outputs

Out
Exec
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