Open Source Latent

Open Source Latent

Windows
MacOS
Linux

Open the specified media source with options using a latent action.

A result of true indicates that the player successfully completed all requested operations.

Target is Media Player

Open Source Latent
Target
Select Asset
Media Source
Select Asset
Options
Completed
Success

Inputs

In
Exec
Target
Media Player Object Reference
Media Source
Media Source Object Reference

The media source to open.

Options
Media Player Options Structure (by ref)

The media player options to apply.

Outputs

Completed
Exec
Success
Boolean

All requested operations have completed successfully.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss