Generate PFM Extended

Generate PFM Extended

Windows
MacOS
Linux

Generate and save data to a PFM file. Additionally, we have an array of tiles validiy flags (false == all pixels of a tile are NaN)

Target is Warp Utils Blueprint Library

Generate PFM Extended
File
Start Location
X0
Y 0
Z 0
Start Rotation
R 0
P 0
Y0
PFMOrigin
Tiles Horizontal
0
Tiles Vertical
0
Column Angle
0.0
Tile Size Horizontal
0.0
Tile Size Vertical
0.0
Tile Pixels Horizontal
0
Tile Pixels Vertical
0
Add Margin
Tiles Validity Flags
Return Value

Inputs

In
Exec
File
String
Start Location
Vector (by ref)
Start Rotation
Rotator (by ref)
PFMOrigin
Actor Object Reference
Tiles Horizontal
Integer
Tiles Vertical
Integer
Column Angle
Float
Tile Size Horizontal
Float
Tile Size Vertical
Float
Tile Pixels Horizontal
Integer
Tile Pixels Vertical
Integer
Add Margin
Boolean
Tiles Validity Flags
Array of Booleans

Outputs

Out
Exec
Return Value
Boolean

Generate and save data to a PFM file. Additionally, we have an array of tiles validiy flags (false == all pixels of a tile are NaN)

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