ModifyRaw Will be called by each modifier in the modifier chain
Target is Input Modifier
Select Asset
Select Asset
0.0
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Target
Input Modifier Object Reference
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Player Input
Enhanced Player Input Object Reference
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Current Value
Input Action Value Structure
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The modified value returned by the previous modifier in the chain, or the base raw value if this is the first modifier in the chain. |
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Delta Time
Float
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Return Value
Input Action Value Structure
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