Get RPMRange

Get RPMRange

Windows
MacOS
Linux

Retrieves RPM range of the moto synth, taking into account the acceleration and deceleration sources. The min RPM is the largest of the min RPms of either and the max RPM is min of the max RPMs of either.

Target is Synth Component Moto

Get RPMRange
Target
Out Min RPM
0.0
Out Max RPM
0.0

Inputs

In
Exec
Target
Synth Component Moto Object Reference

Outputs

Out
Exec
Out Min RPM
Float
Out Max RPM
Float
Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss