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Actions
Attach Object to Movement Controller |
Sets the SceneComponent whose transform will control the movement according to the provided movement settings. Target is Magic Leap Movement Component |
Change Depth |
Changes the depth offset of the object from the user's headpose (3Dof) or pointing device (6Dof). Target is Magic Leap Movement Component |
Change Rotation |
Changes the rotation about the up-axis of the object being moved. Target is Magic Leap Movement Component |
Detach Object |
Detaches the currently selected movement controller. Target is Magic Leap Movement Component |
Get Default Settings |
Gets the default settings. Target is Magic Leap Movement Component |