Sends a socket message if the socket is currently connected. Messages back will happen in the OnSocketMessageRecieved event.
Target is Movie Pipeline Executor Base
Select Asset
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In
Exec
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Target
Movie Pipeline Executor Base Object Reference
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In Message
String
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The message to send. This will be sent over the socket (if connected) with a 4 byte (int32) size prefix on the message so the recieving end knows how much data to recieve before considering it done. This prevents accidentally chopping json strings in half. |
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Out
Exec
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Return Value
Boolean
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True if the message was sent succesfully. |