Add Key (Object Path)

Add Key (Object Path)

Windows
MacOS
Linux

Add a key to this channel. This initializes a new key and returns a reference to it.

Target is Movie Scene Scripting Object Path Channel

Add Key (Object Path)
Target
Select Asset
In Time
New Value
Select Asset
Sub Frame
0.000000
Time Unit
DisplayRate
Return Value
Select Asset

Inputs

In
Exec
Target
Movie Scene Scripting Object Path Channel Object Reference
In Time
Frame Number Structure

The frame this key should go on. Respects TimeUnit to determine if it is a display rate frame or a tick resolution frame.

New Value
Object Reference

The value that this key should be created with.

Sub Frame
Float

Optional [0-1) clamped sub-frame to put this key on. Ignored if TimeUnit is set to Tick Resolution.

Time Unit
ESequenceTimeUnit Enum

Is the specified InTime in Display Rate frames or Tick Resolution.

Outputs

Out
Exec
Return Value
Movie Scene Scripting Object Path Key Object Reference

The key that was created with the specified values at the specified time.

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