Set Tracking Reference Component

Set Tracking Reference Component

Windows
MacOS
Linux

Set the component for the OculusMR camera to track. If this is set to null, the camera will track the player pawn.

Target is Oculus MRFunction Library

Set Tracking Reference Component
Component
Return Value

Inputs

In
Exec
Component
Scene Component Object Reference

Outputs

Out
Exec
Return Value
Boolean

Set the component for the OculusMR camera to track. If this is set to null, the camera will track the player pawn.

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