End a match that is in progress while it is the current player's turn
Target is End Match Callback Proxy
None
None
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In
Exec
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Player Controller
Player Controller Object Reference
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Match Actor
Turn Based Match Interface Interface
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Match ID
String
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Local Player Outcome
EMPMatchOutcome Enum
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Other Players Outcome
EMPMatchOutcome Enum
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Out
Exec
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On Success
Exec
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Called when the match ends successfully |
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On Failure
Exec
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Called when ending the match fails |