Get Max Braking Deceleration

Get Max Braking Deceleration

Windows
MacOS
Linux

Returns maximum deceleration for the current state when braking (ie when there is no acceleration).

Target is Character Movement Component

Get Max Braking Deceleration
Target
Return Value
0.0

Inputs

Target
Character Movement Component Object Reference

Outputs

Return Value
Float

Returns maximum deceleration for the current state when braking (ie when there is no acceleration).

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