Get Max Jump Height with Jump Time

Get Max Jump Height with Jump Time

Windows
MacOS
Linux

Compute the max jump height based on the JumpZVelocity velocity and gravity. This does take into account the CharacterOwner's MaxJumpHoldTime.

Target is Character Movement Component

Get Max Jump Height with Jump Time
Target
Return Value
0.0

Inputs

Target
Character Movement Component Object Reference

Outputs

Return Value
Float

Compute the max jump height based on the JumpZVelocity velocity and gravity. This does take into account the CharacterOwner's MaxJumpHoldTime.

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